- Taking control
- information loop
- 1 - Human interaction, info to info
- 2 - Decontextualisation, superflous meaning removed
- 3 - Computer to computer interaction, data to other data
- 4 - contextualisation, computer to human, data to info
- CURRENCY of computing
- interaction is between agents
- interaction = meaningful action
- currency = basis of interaction
- Should we exchange data/info
- Exchange between each other with rules
- human/computer exhange data/info
- SEE INFORMATION LOOP
- Agents
- Identity
- distinguishes from others
- Computers
- from purposeful action of humans
- data to info
- autonomous when interact on our behalf
- Assigning responsibility
- Problems
- ethical and unethical use
- Just can say one responsible sometimes
- Computers can't act IRRESPONSIBLY
- Delegation and trust
- will delegate when there's trust
- will trust when predictable
- Wildness
- Examples
- robots
- Interacting with each other
- Artificial neural networks
- Computing in the Tame
- Programming
- Universal machines
- specialise after instructions
- Reach
- Perception
- Info of environment through senses
- Technology can enhance, reach
- perceive world in time and space to act
- Losing control
- Wildness can emerge from tame computing
- Emergent whole
- unintended goal
- in nature, reproduction/survival
- understand via parts AND their interaction
- Internet is emergent wildness
- More predicable than nature
- based on info
- starts and ends with humans
- Humans a source of wildness in computing
- can't eliminate as computing based on human/computer interaction
- Emergence
- Interaction of components
- Information loop
- 4 - data to info
- so computers enhance access to info but can run wild and need to be managed